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More information available at http://fangamer.com/blog/rubychallenge

Along with this README (Spec Sheet), this zip file contains three other important files:

The mockup image is there to give you a very brief overview of what we’re hoping to achieve with this simple sprite database (click on the thumbnail to the right to view it full-sized). As the mockup states, we want it to work like this:

Note that I have sprinkled some comments throughout index.html and popup.html. These may prove helpful (or not, if you’ve done development before, in which case you should just email us the address to one of your old projects).

Sprite DB Fields

Not that you need to be told this stuff, but there are a few things we’d like to note about some of the fields:

What We’re Looking For in Your Code

Use Cases (i.e. wtf are we doing this for)

There IS a reason we’re having you guys work on a sprite database—this is a feature that will definitely get implemented into Fangamer’s codebase, although it will have many more features by the time we’re done developing it. The person who presents us with the cleanest and most nicely-coded sprite db will probably be given first dibs on the REAL Sprite DB project.

Anyway, here are a few examples of how we’re planning to use the Sprite DB:

As you can see, the sprite database doesn’t have to be JUST for video game sprites—we might use it for things like smileys and badges too.

Submit Your Code When You’re Done!

To submit your project, email reidman@starmen.net with a copy of your code. If you can submit a URL with a working copy of your project, that would earn you some awesome points. If you don’t have access to a Ruby+Rails server, but you did the development on your own computer, we’d give you brownie points if you submitted a quick screencast highlighting anything special/different you did with your project.