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<channel>
	<title>Fangamer</title>
	<atom:link href="http://fangamer.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://fangamer.com/blog</link>
	<description>Design/Dev/Business Blog</description>
	<pubDate>Thu, 31 Jul 2008 17:31:35 +0000</pubDate>
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			<item>
		<title>Awesome Searching</title>
		<link>http://fangamer.com/blog/2008/07/31/awesome-searching/</link>
		<comments>http://fangamer.com/blog/2008/07/31/awesome-searching/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 17:31:35 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/?p=160</guid>
		<description><![CDATA[I&#8217;m going to attempt to keep this blog up-to-date, even if I only publish changelists. Unfortunately, I don&#8217;t do the banners. That&#8217;s Reid&#8217;s thing.
If you notice, the forum now has much awesome searching. Much love to Sphinx, our search engine, and Chronic, the natural language date parser. Since a search query isn&#8217;t required, you can easily [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to attempt to keep this blog up-to-date, even if I only publish changelists. Unfortunately, I don&#8217;t do the banners. That&#8217;s Reid&#8217;s thing.</p>
<p>If you notice, the forum now has much awesome searching. Much love to <a href="http://sphinxsearch.com">Sphinx</a>, our search engine, and <a href="http://chronic.rubyforge.org/">Chronic</a>, the natural language date parser. Since a search query isn&#8217;t required, you can easily look at all of reidman&#8217;s posts in the past week. I&#8217;m not 100% happy with the search interface. I can&#8217;t decide if I want to have a complicated search page like normal a forum that has a heavy page weight, a variable attribute selector like on Leopard&#8217;s Finder search or Mail.app&#8217;s Mail Rule&#8217;s screen, or having a Google style single bar that pro-users can type what meta-data to search by.</p>
<p>I still have a huge laundry list of big ticket items before I start work on the main site or do minor forum bugs: (View them after the jump.)<span id="more-160"></span></p>
<p> </p>
<ul>
<li>Email notifications. I have subscribed topics and PMs on the list, did you want anything else?</li>
<li>Attachments. I realize you can&#8217;t delete them, the whole system needs a rewrite. Allow attachments in PMs.</li>
<li>Complete PM overhaul. Right now it&#8217;s just a simple message displayer. It doesn&#8217;t even have folders. D:</li>
</ul>
<div>While that is what&#8217;s major, there&#8217;s quite a few minor bugs/features to work on too:</div>
<div>
<ul>
<li>A real forum spy.</li>
<li>The ability to hide and re-order forums on the front page to one&#8217;s liking. (Admins see all 151 forums and it&#8217;s annoying.)</li>
<li>Putting page numbers next to topics. I have an awesome plan to keep the page weight and have them hidden, you&#8217;ll see soon I hope.</li>
<li>Ignore Lists.</li>
<li>Member List (it&#8217;s been intentionally forgotten out far too long).</li>
<li>Timezones for those that want exact time.</li>
</ul>
<div>Combined with having to do the main site, I&#8217;ve got my work cut out for me.</div>
</div>
<p> </p>
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		<item>
		<title>Whew, it&#8217;s been a few long months.</title>
		<link>http://fangamer.com/blog/2008/07/27/whew-its-been-a-few-long-months/</link>
		<comments>http://fangamer.com/blog/2008/07/27/whew-its-been-a-few-long-months/#comments</comments>
		<pubDate>Sun, 27 Jul 2008 11:25:20 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Development]]></category>

		<category><![CDATA[Forum]]></category>

		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/?p=159</guid>
		<description><![CDATA[And you guys thought this blog would never get updated&#8230;
Well to recap what&#8217;s happened since April(!), we launched the new forum without too terribly much of a hitch. There&#8217;s been a few hiccups along the way, things not working after caching issues, Passenger issues (which, thankfully, have been fixed with the later versions), Textile issues, [...]]]></description>
			<content:encoded><![CDATA[<p>And you guys thought this blog would never get updated&#8230;</p>
<p>Well to recap what&#8217;s happened since April(!), we launched the new forum without too terribly much of a hitch. There&#8217;s been a few hiccups along the way, things not working after caching issues, Passenger issues (which, thankfully, have been fixed with the later versions), <a href="http://rofish.net/2008/07/textile-and-the-starmennet-forums/">Textile issues</a>, logins &#8217;sticking&#8217; instead of forcing people to logout, and login issues with the main site. While <a href="http://forum.starmen.net/forum/Site/BugsAndFeatures">my list shrinks</a>, there&#8217;s still more to do!</p>
<p>After the jump, I explain the upcoming future for the main site.</p>
<p><span id="more-159"></span>The main site&#8217;s going to get an evolution. (Perhaps, as one might say, a Pokévolution.) Reid&#8217;s busy with like a billion other things. In addition to some of the awesome stuff he&#8217;s going to debut real soon, he&#8217;s still doing some freelance stuff to eat. (Ruby needs food too!) So the new *layout* might not happen in awhile. Instead I&#8217;m going to ninja-move the main site.</p>
<p>One day, the main site&#8217;s going to run on the new code in the background, but it&#8217;ll still look the same. Not only will I not bug Reid with &#8220;GIMME CSS NOW! GIMME CSS NOW! GIMME CSS NOW!&#8221;, it&#8217;ll provide a nice foundation for him to work on. You guys will benefit from having a real search engine on the site&#8217;s submissions as well as other fancy toys that are being planned?</p>
<p>So what can you do now? The best thing you can do is continue to find bugs on the forum. I still keep an eye out on the <a href="http://forum.starmen.net/forum/Site/BugsAndFeatures">Bugs and Features forum</a>. Even if I don&#8217;t get to you, the bug will still be on my list of things to do. You may have to fight me for some features since I really don&#8217;t like add special preferences that only two people will use, or added random links that significantly clutter the page. I&#8217;m trying to keep things clean and simple. (It doesn&#8217;t mean that you shouldn&#8217;t fight though! Keep up the good fight and stuff!)</p>
<p>Hopefully I&#8217;ll update the blog more often.</p>
]]></content:encoded>
			<wfw:commentRss>http://fangamer.com/blog/2008/07/27/whew-its-been-a-few-long-months/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Quick Beta Update</title>
		<link>http://fangamer.com/blog/2008/04/24/quick-beta-update/</link>
		<comments>http://fangamer.com/blog/2008/04/24/quick-beta-update/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 18:21:34 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Forum]]></category>

		<category><![CDATA[beta]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/?p=156</guid>
		<description><![CDATA[We won&#8217;t be able to do the public beta this weekend. Reid and I have some personal matters to attend to.
Originally I wanted to release it last weekend as more of a preview build, to show off to you guys and bug test. However, now that we&#8217;ve slipped beta release a few times now, Reid [...]]]></description>
			<content:encoded><![CDATA[<p>We won&#8217;t be able to do the public beta this weekend. Reid and I have some personal matters to attend to.</p>
<p>Originally I wanted to release it last weekend as more of a preview build, to show off to you guys and bug test. However, now that we&#8217;ve slipped beta release a few times now, Reid and I want to have the forum completely and totally polished when we show off to you guys. See you guys next week!</p>
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		<title>Beta Testing and Smilies</title>
		<link>http://fangamer.com/blog/2008/04/21/beta-testing-and-smilies/</link>
		<comments>http://fangamer.com/blog/2008/04/21/beta-testing-and-smilies/#comments</comments>
		<pubDate>Tue, 22 Apr 2008 05:25:19 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/?p=155</guid>
		<description><![CDATA[Welcome to this month in Fangamer&#8230; we should probably update more often, but Reid and I have been working with bugs, bugs, and more bugs. I do have some extremely good news though, we&#8217;re almost ready for a public beta. You need a forum account on our current forums, so those of you who aren&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to this month in Fangamer&#8230; we should probably update more often, but Reid and I have been working with bugs, bugs, and more bugs. I do have some extremely good news though, we&#8217;re almost ready for a public beta. You need a forum account on our <a href="http://starmen.net/forum">current forums</a>, so those of you who aren&#8217;t members of Starmen.Net can participate. More will be coming within the week&#8230;</p>
<p>While we&#8217;re at it, we&#8217;re announcing the <a href="http://starmen.net/forum/?t=msg&amp;th=45717">Smilie Contest</a>. When trying to find a royalty-free set of smilies, we came up with the idea of letting our users design our next set of smilies. We&#8217;ve been paying attention, and really like some of the stuff in the <a href="http://starmen.net/forum/?t=msg&amp;th=39190">Smilie topic</a>. We&#8217;ve been designing this for awhile, and we got to thinking: What if the winner releases their Smilie set into the <a href="http://creativecommons.cc/">Creative Commons</a>? That way, a whole lot of other cool developers can use it too! :D</p>
]]></content:encoded>
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		<title>Screenshots!</title>
		<link>http://fangamer.com/blog/2008/03/29/screenshots/</link>
		<comments>http://fangamer.com/blog/2008/03/29/screenshots/#comments</comments>
		<pubDate>Sun, 30 Mar 2008 05:42:55 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Forum]]></category>

		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/03/29/screenshots/</guid>
		<description><![CDATA[It&#8217;s been a month since our last post! We&#8217;re not dead. In fact, things are going quite well. Reid&#8217;s finally working 100% on the CSS, and things are looking really, really nice! What better way than to show off some screenshots?
First here is a screenshot of the front page. We got a lot information on [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a month since our last post! We&#8217;re not dead. In fact, things are going quite well. Reid&#8217;s finally working 100% on the CSS, and things are looking really, really nice! What better way than to show off some screenshots?</p>
<p><a href="http://fangamer.com/blog/wp-content/uploads/2008/03/frontpage.png" title="Front Page Screenshot"><img src="http://fangamer.com/blog/wp-content/uploads/2008/03/frontpage.thumbnail.png" alt="Front Page Screenshot" align="left" /></a>First here is a screenshot of the front page. We got a lot information on this page. As you can see, we have the forum spy on the right, but also latest posts below the forum as well. You can expand or collapse any forum or category as you wish. You can&#8217;t see it here, but the subscriptions show updates to your favorite posts in the same manner as well!<br />
<span id="more-149"></span><br />
<a href="http://fangamer.com/blog/wp-content/uploads/2008/03/frontpage2.png" title="Front Page Screenshot 2"><img src="http://fangamer.com/blog/wp-content/uploads/2008/03/frontpage2.thumbnail.png" alt="Front Page Screenshot 2" align="left" /></a>As you can see from this screenshot, there&#8217;s more information on the bottom, displaying the top 3 posts by voting or by views.<a href="http://fangamer.com/blog/wp-content/uploads/2008/03/topiclisting.png" title="Topic Listing"><img src="http://fangamer.com/blog/wp-content/uploads/2008/03/topiclisting.thumbnail.png" alt="Topic Listing" align="right" /></a> On the right is the topic listing page. You can see some of the cool things we&#8217;ve added here. There&#8217;s a search which isn&#8217;t working right now, but we&#8217;re on it! At the top is what I&#8217;d like to call the perennial sticky topics. Things like birthdays, the location project, or YouTube videos topic. That way, the stuff that&#8217;s normally there can be on the tabs and truly important stuff can be stickied! (You can also see that stickied topics are a little brighter and locked topics are darker.)</p>
<p><a href="http://fangamer.com/blog/wp-content/uploads/2008/03/postspage.png" title="Posts Page Screenshot 1"><img src="http://fangamer.com/blog/wp-content/uploads/2008/03/postspage.thumbnail.png" alt="Posts Page Screenshot 1" align="left" /></a> Onwards to the posts page! Here at the top, you can see what happens when you do an action. Successes are green and nasty errors are in red. It&#8217;s right there at the top of a page when you do something like vote on a topic. (I like to call it thumbing since it&#8217;s a thumbs up or thumbs down. :D) You can also see the big and fancy pages too!<a href="http://fangamer.com/blog/wp-content/uploads/2008/03/postspage2.png" title="Posts Page Screenshot 2"><img src="http://fangamer.com/blog/wp-content/uploads/2008/03/postspage2.thumbnail.png" alt="Posts Page Screenshot 2" align="right" /></a> On the right is farther down the posts page. You can see special icons for some of things you might do, for example, thumbing up or quoting. As you can see some of them aren&#8217;t done, but Reid&#8217;s going to work on the rest of the icons tonight. Farther down is where you can make a reply, just type stuff in and you&#8217;re good to go! I&#8217;m debating whether or not stay with FCKEditor or use something like TinyMCE. Both have basic BBCode implementations I can hack to support full matocode, the problem is making things similar to the old ways and not messing up matocode in the WYSIWYG mode.</p>
<p>I&#8217;m sorry for not having a beta test sooner. We&#8217;re trying to work out all the basic bugs and get things to look similar to what it should be before we let you break things. ;) Keep your eye on the Fangamer blog for more new information!</p>
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		<item>
		<title>Forum is Coming Along Nicely!</title>
		<link>http://fangamer.com/blog/2008/02/25/forum-is-coming-along-nicely/</link>
		<comments>http://fangamer.com/blog/2008/02/25/forum-is-coming-along-nicely/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 02:44:05 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/02/25/forum-is-coming-along-nicely/</guid>
		<description><![CDATA[I&#8217;ve been working on the forum for quite awhile now, and it&#8217;s almost finished. For example, today I added the thumb up/thumb down functionality. I&#8217;m getting down to the more useless stuff, which is nice. Despite a couple of missing features, I could probably switch the old forums tomorrow if I wanted to. (It might [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on the forum for quite awhile now, and it&#8217;s almost finished. For example, today I added the thumb up/thumb down functionality. I&#8217;m getting down to the more useless stuff, which is nice. Despite a couple of missing features, I could probably switch the old forums tomorrow if I wanted to. (It might be missing Reid&#8217;s CSS though, heheh.) The biggest thing missing is a more complete PM system. It&#8217;s slightly functional right now, but 100% ugly, and missing things you&#8217;d normally expect from PMs.</p>
<p><span id="more-148"></span>
<p>I don&#8217;t want to make any promises, but eventually there&#8217;s going to be a beta test soon. I&#8217;m hoping that by mid-March the forum will be complete and we could start working on the main site part which should be more or less a breeze since it&#8217;s mostly pages, heh. I want to aim for a May switchover for Starmen.Net and an early June for the rest of Fangamer.</p>
<p>Also, keep an eye out on #eb. I&#8217;ve been known to go in and offer pre-alpha tests at various points in time.</p>
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		<item>
		<title>Getting Things Done</title>
		<link>http://fangamer.com/blog/2008/02/23/getting-things-done/</link>
		<comments>http://fangamer.com/blog/2008/02/23/getting-things-done/#comments</comments>
		<pubDate>Sun, 24 Feb 2008 02:36:57 +0000</pubDate>
		<dc:creator>Reid Young</dc:creator>
		
		<category><![CDATA[Banner Contest]]></category>

		<category><![CDATA[Design]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/02/23/getting-things-done/</guid>
		<description><![CDATA[The second half of my insane-o long post, wherein I&#8217;ll be discussing the work we&#8217;ve gotten done on Fangamer&#8217;s design/code since February. A tl;dr summary for the lazy among us:

I got some mockups done
Started work on the XHTML/CSS
Ryan has made TONS of progress on the forum

Again, we&#8217;ve got some more banners to show first!


forteshadow

hawaiian

Klobber


&#160;
I think [...]]]></description>
			<content:encoded><![CDATA[<p>The second half of my insane-o long post, wherein I&#8217;ll be discussing the work we&#8217;ve gotten done on Fangamer&#8217;s design/code since February. A tl;dr summary for the lazy among us:</p>
<ul>
<li>I got some mockups done</li>
<li>Started work on the XHTML/CSS</li>
<li>Ryan has made TONS of progress on the forum</li>
</ul>
<p>Again, we&#8217;ve got some more banners to show first!</p>
<ul class="floatey">
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/forteshadow.png" title="forteshadow"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/forteshadow.thumbnail.png" alt="forteshadow" /><br />
forteshadow</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/hawien-2.png" title="hawaiian"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/hawien-2.thumbnail.png" alt="hawaiian" /><br />
hawaiian</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/klobber.jpg" title="Klobber"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/klobber.thumbnail.jpg" alt="Klobber" /><br />
Klobber</a></li>
</ul>
<p><span id="more-132"></span></p>
<p class="hr">&nbsp;</p>
<p>I think I&#8217;m finally going to get caught up on <a href="http://fangamer.com/blog/bannercontest/">Banner Contest</a> entries (of which I&#8217;ve posted another 12). There are 30 more in the queue, and the vast majority of them are seconds or thirds entries. Don&#8217;t be afraid to send yours in if you&#8217;ve made one, though!</p>
<h3>Design</h3>
<p>A few weeks ago, <a href="http://fangamer.com/blog/2008/02/03/the-train-keeps-chugging-woo-woo/">Ryan was kind enough to post the latest forum designs</a>. As you can see, things were going pretty well on that front, but they hit a snag at the beginning of this month as my computer ground itself to a screeching halt.</p>
<p>I&#8217;m sure I complained about the limitations of my old Macbook before, but by the end of January it was causing me enough grief that I went ahead and ordered a new Macbook Pro off of eBay (for a super-insanely-good price). There&#8217;s a long backstory, but in the end I got my new computer and it works great. It&#8217;s super nice to be able to open Photoshop without any &#8216;Disk Full&#8217; errors, and the speed boost sure doesn&#8217;t hurt either.</p>
<h3>Development</h3>
<p>Since I&#8217;ve got the three most &#8216;important&#8217; mockups done I&#8217;ll be focusing mostly on the XHTML/CSS for now. I should actually have a preliminary preview ready soon, since I&#8217;ve made a lot of progress this week.</p>
<p>Like I said, I&#8217;m not super-familiar with the programming Ryan has done yet, but I do know that he&#8217;s done tons of work on the forum and that it&#8217;s already got most of its functionality in place. How awesome is that? There&#8217;s plenty of work yet to do, but superkudos to him for being all uppity in that thang&#8217;s <em>face</em>.</p>
<p>I&#8217;ll leave it up to him to explain the details, since he&#8217;s got a better handle of it&#8230;I&#8217;m still off in my own world working on the design/interface.</p>
<p><em>Update: </em>I thought I had posted this yesterday, but apparently not! I&#8217;ll use this opportunity to commemorate my brilliant grasp of technology:</p>
<p><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/photo-3.jpg" title="Place of Business?"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/theinternets.jpg" alt="Place of Business?" /></a></p>
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		<item>
		<title>More Money, Less Problems</title>
		<link>http://fangamer.com/blog/2008/02/21/more-money-less-problems/</link>
		<comments>http://fangamer.com/blog/2008/02/21/more-money-less-problems/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 23:29:32 +0000</pubDate>
		<dc:creator>Reid Young</dc:creator>
		
		<category><![CDATA[Banner Contest]]></category>

		<category><![CDATA[Business]]></category>

		<category><![CDATA[Investors/Money]]></category>

		<category><![CDATA[Ninja Lawyers]]></category>

		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/02/21/more-money-less-problems/</guid>
		<description><![CDATA[A quick summary of what&#8217;s been going on:

Got a new computer (I can Photoshop again!)
Got a loan for Fangamer
Got a handful of investors/owners

There&#8217;s a lot more, but this is already a huge post, so I&#8217;m actually going to split it up into two updates and post the second half tomorrow. Before I jump into the [...]]]></description>
			<content:encoded><![CDATA[<p>A quick summary of what&#8217;s been going on:</p>
<ul>
<li>Got a new computer (I can Photoshop again!)</li>
<li>Got a loan for Fangamer</li>
<li>Got a handful of investors/owners</li>
</ul>
<p>There&#8217;s a lot more, but this is already a huge post, so I&#8217;m actually going to split it up into two updates and post the second half tomorrow. Before I jump into the details: the <a href="http://fangamer.com/blog/bannercontest/">Banner Contest</a> strikes back with another big update! Here are three of the 12 new entries:</p>
<ul class="floatey">
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/mistycat85.jpg" title="mistycat85"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/mistycat85.thumbnail.jpg" alt="mistycat85" /><br />
mistycat85</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/mr-spoon.PNG" title="Mr. Spoon"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/mr-spoon.thumbnail.PNG" alt="Mr. Spoon" /><br />
Mr. Spoon</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/notalentjew.png" title="notalentjew"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/notalentjew.thumbnail.png" alt="notalentjew" /><br />
notalentjew</a></li>
</ul>
<p><span id="more-120"></span></p>
<p class="hr">&nbsp;</p>
<p>I&#8217;ve still got <a href="http://fangamer.com/blog/bannercontest/">Banner Contest</a> submissions coming in from time to time, so if you&#8217;ve got an idea (or a finished entry), feel free to <a href="mailto:reidman@starmen.net?subject=fangamer%20header%20design%20woot%21&amp;body=My%20forum%20username%20is:">send it my way</a>. I&#8217;m running out of &#8216;firsts&#8217;, meaning that if you submitted multiple banners, I&#8217;ll probably start posting your second/third entries soon.</p>
<h3>Busyness</h3>
<p>Since it&#8217;s been a long time since my last update, I&#8217;ll quickly explain why things might seem to be moving slow. I&#8217;m a freelancer, and if you know anyone who works for themselves in the creative field, I guarantee they&#8217;ll tell you that its a &#8220;feast or famine&#8221; deal. That&#8217;s definitely true, and when I started working on Fangamer in November I was headed into a famine.</p>
<p>After I got back from Christmas in January, however, the feast began whether I wanted it or not. I began spending a few hours a week helping out with <a href="http://admaxdigital.com/">ADMAX Digital</a>, a local &#8220;digital signage&#8221; company. I&#8217;ve been working with sarencele and Plo to rebuild the company&#8217;s digital signage network from scratch on an open source platform. It&#8217;s sucked up a lot more of my time than I expected (especially in the last week), but we relaunched a portion of the network yesterday and it&#8217;s all gone smoothly, so I&#8217;m slowly turning my focus back to Fangamer.</p>
<p>In addition to the part-time work I was doing on ADMAX, I&#8217;ve been getting lots of requests for website design work. I&#8217;ve found that roughly 1 in 6 website requests turns into an actual contract, so I&#8217;ve been pursuing all of them under the assumption that one or two will hit. Unfortunately, even just pursuing these things sucks up a lot of time, so I&#8217;ve resolved to stop accepting requests and start kicking them to some of my other design buddies.</p>
<p>The final time-sucker for me has been the process of finishing up all of my obligations to my clients from last year. With the completion of <a href="http://willlavender.com">Will Lavender&#8217;s site</a> (and a pseudo-launch of <a href="http://mercuryradiotheater.com">Mercury Radio Theater</a>), I&#8217;m caught up!</p>
<p>Enough excuses about time &#8212; here&#8217;s what we <em>have</em> gotten done in the past two months:</p>
<h3>Money</h3>
<p>February has, without a doubt, been the month of money:</p>
<ul>
<li>Paid Ryan for his first month of work</li>
<li>Paid the lawyer to get started on Fangamer&#8217;s Operating Agreement</li>
<li>Got a large enough loan to finance Fangamer through the end of spring</li>
<li>Got a handful of investors whose investments should keep us running through late summer.</li>
</ul>
<p>It feels incredibly wonderfully fantastically good to have that loan (and a lot of the investor stuff) taken care of. By the way, I want to mention that I got the loan through <a href="http://prosper.com">Prosper</a>, and aside from their really horrendous user interaction design, it was pretty freaking cool. It feels good to be subverting the bank who, when I inquired about a loan, suggested that I put it all on credit cards.</p>
<p>There&#8217;s a lot more non-business-related progress we&#8217;ve made in the past month, but I&#8217;ll save that for next update.</p>
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		<title>The Train Keeps Chugging: Woo-WOO!</title>
		<link>http://fangamer.com/blog/2008/02/03/the-train-keeps-chugging-woo-woo/</link>
		<comments>http://fangamer.com/blog/2008/02/03/the-train-keeps-chugging-woo-woo/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 07:24:29 +0000</pubDate>
		<dc:creator>Ryan Alyea</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Forum]]></category>

		<category><![CDATA[Starmen.Net]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/02/03/the-train-keeps-chugging-woo-woo/</guid>
		<description><![CDATA[It&#8217;s been awhile since Reid has made a post. Things are going quite smoothly. The train has left the station and we&#8217;re on a roll! While I&#8217;m not as wordy as Reid, I&#8217;d like to start about some fancy features we&#8217;re implementing, and Reid&#8217;d like to show you a couple of new layout images. More [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been awhile since Reid has made a post. Things are going quite smoothly. The train has left the station and we&#8217;re on a roll! While I&#8217;m not as wordy as Reid, I&#8217;d like to start about some fancy features we&#8217;re implementing, and Reid&#8217;d like to show you a couple of new layout images. More after the jump!</p>
<p><span id="more-116"></span></p>
<p>First of all I&#8217;d like to mention the <a href="http://starmen.net/forum/?t=thread&amp;frm_id=92" class="big">The Shining Wonderful Ruby Challenge</a>. We&#8217;re still interested in Ruby on Rails coders. Check out the forum for more information!</p>
<h3>Big Ideas</h3>
<h4>AJAXy Javascript</h4>
<p>One of the key cornerstones I&#8217;d like to implement, is a huge Javascript base never seen in a forum. Some forums have AJAXy quick posts, but I want to Javascript the whole thing. Why? Most people have a very powerful computer that can handle data quickly enough. The server generally is split 50/50 to load a page: grabbing data and rendering the HTML. If Javascript asks for the raw data and you render the page, that&#8217;s half the work on the website offloaded on to you!</p>
<h4>Search</h4>
<p>Search is back again. The old method got really, really heavy on memory and slowed down the forums. (Even some basic page loading slows the forum down. :/) The good news is that with the offloaded rendering, we can spend more time on the basics.</p>
<h4>Caching</h4>
<p>Most giant websites like Slashdot or Digg utilize a proper caching system instead of pulling data out of the database. The database, while quick, is not speedy enough to handle every request uniquely, as I&#8217;m sure you&#8217;ve seen on our forum. Caching elements speeds up the page such that it loads in an instant. A perfectly cached page doesn&#8217;t even hit the database, which is good news for our poor overloaded server.</p>
<h4>iPhones and other Mobile Browsers</h4>
<p>Webkit, the browser software used both in the iPhone and Safari, is going to be <strong>huge</strong>. Not only is it used on the iPhone and iPod Touch, but it&#8217;s now used in the Wifi enabled Archos, and it&#8217;s also going to be used in Google&#8217;s Android phones. I plan on taking advantage of this technology. As some of you know, browsing the forum on the iPhone is a big pain in the butt that will be easily fixed. (No more trying to find the [ key!)</p>
<h4>Customizable CSS</h4>
<p>Reid and I want to make the website fully customizable by allowing you to upload your own CSS file. Take a look at <a href="http://www.csszengarden.com/">CSS Zen Garden</a>. With the exact same HTML, you can load completely different looking pages, so we plan to offer this feature to our designy crowd.</p>
<p>And for those of you who just want to change fonts and/or colors, we&#8217;re going to offer a simple page that will easily change those.</p>
<h3>Design</h3>
<p>Reid has finished the Topic and Posts page mockups. Feast your eyes upon them!</p>
<p><a href="http://fangamer.com/blog/wp-content/uploads/2008/02/smnetforumtopics1-5.png" title="Topics Page Mockup"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/smnetforumtopics1-5.thumbnail.png" alt="Topics Page Mockup" /></a> <a href="http://fangamer.com/blog/wp-content/uploads/2008/02/smnetforumposts1-3.png" title="Post Page Mockup"><img src="http://fangamer.com/blog/wp-content/uploads/2008/02/smnetforumposts1-3.thumbnail.png" alt="Post Page Mockup" /></a></p>
<p>Feel free to leave comments about them! We&#8217;re looking for constructive criticism about the layouts.</p>
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		<title>Big Wheel Keeps on Turnin</title>
		<link>http://fangamer.com/blog/2008/01/11/big-wheel-keeps-on-turnin/</link>
		<comments>http://fangamer.com/blog/2008/01/11/big-wheel-keeps-on-turnin/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 10:33:53 +0000</pubDate>
		<dc:creator>Reid Young</dc:creator>
		
		<category><![CDATA[Banner Contest]]></category>

		<category><![CDATA[Business]]></category>

		<category><![CDATA[Design]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Investors/Money]]></category>

		<category><![CDATA[Ninja Lawyers]]></category>

		<category><![CDATA[Shining Wonderful Ruby]]></category>

		<guid isPermaLink="false">http://fangamer.com/blog/2008/01/11/big-wheel-keeps-on-turnin/</guid>
		<description><![CDATA[ Long time since the last update, but there&#8217;s been lots going on in the meantime. Lawyer-Time Incorporation Station is rolling along, I&#8217;m getting ready to bring on some investors, Ryan has begun full-time work, and I&#8217;m deleting files indiscriminately to make room for the massive Photoshop files I&#8217;m working on for the forum. But [...]]]></description>
			<content:encoded><![CDATA[<p> Long time since the last update, but there&#8217;s been lots going on in the meantime. Lawyer-Time Incorporation Station is rolling along, I&#8217;m getting ready to bring on some investors, Ryan has begun full-time work, and I&#8217;m deleting files indiscriminately to make room for the massive Photoshop files I&#8217;m working on for the forum. But before that, a long-awaited banner update! Here are three cool ones, but hit the <a href="http://fangamer.com/blog/bannercontest/">Banner Contest</a> page for more:</p>
<ul class="floatey">
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/01/hawien-1.png" title="hawaiian"><img src="http://fangamer.com/blog/wp-content/uploads/2008/01/hawien-1.thumbnail.png" alt="hawaiian" /><br />
hawaiian</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/01/litonico.png" title="LitoNico"><img src="http://fangamer.com/blog/wp-content/uploads/2008/01/litonico.thumbnail.png" alt="LitoNico" /><br />
LitoNico</a></li>
<li><a href="http://fangamer.com/blog/wp-content/uploads/2008/01/zip-code-ness.JPG" title="Zip Code Ness"><img src="http://fangamer.com/blog/wp-content/uploads/2008/01/zip-code-ness.thumbnail.JPG" alt="Zip Code Ness" /><br />
Zip Code Ness<br />
</a></li>
</ul>
<p><span id="more-101"></span></p>
<p class="hr">&nbsp;</p>
<hr />The <a href="http://fangamer.com/blog/bannercontest/">Banner Contest</a> is finally updated again! There are about 40 banners still in the queue, but a lot of them are pretty freaking cool. I&#8217;ve actually gotten several compliments from people outside of Starmen.Net who were really impressed with the banners. You guys sure know how to make this place look good.So, since my last update (which was before Christmas) lots has gone on. I got a nasty flu, got better, and eventually went to see THE AXEL. That meeting went well &#8212; we discussed a lot, and we&#8217;ve got an incorporation plan going forward. Lots of money going forward too ( D: ), and because of that I&#8217;m finally shoring up all of my money- and investor-related decisions. I seriously can&#8217;t wait til this part of the business stuff is done with, heh.</p>
<h3>Development Progress</h3>
<p>A few days (or maybe a week) ago, Ryan and I finally sat down and really began hammering out a plan for how development stuff is going to work out. We&#8217;re signed up with <a href="http://springloops.com">Springloops</a> for managing our SVN repository, and sarsie has been getting a simple svn hosting solution set up for our volunteer developers in the meantime. Ryan showed me a preview of the forum software earlier today, it seems to be going really well :D</p>
<p>Speaking of volunteer devs, we&#8217;re getting ready to start posting projects, but things are going a bit slow due to how busy I&#8217;ve been recently with personal stuff and &#8216;leftover&#8217; freelance projects. I&#8217;ve got big plans for the <em>real</em> Sprite DB app, though, so hopefully one of the volunteers is enjoying their work on the <a href="http://fangamer.com/blog/rubychallenge">SWRC</a> enough to continue it.</p>
<h3>Upcoming Design Opportunities?</h3>
<p style="margin: 1.5em 1.5em 1em 0pt; float: left; text-align: center;"><a href="http://fangamer.com/blog/wp-content/uploads/2008/01/ultimate-chimera-hard-drive.jpg" title="HD vs PS"><img src="http://fangamer.com/blog/wp-content/uploads/2008/01/ultimate-chimera-hard-drivethumb.jpg" alt="HD vs PS thumbnail" /><br /><span style="margin-top: 0pt; font-size: 10px">HD vs PS</span><br />
</a></p>
<p>Design stuff is going&#8230;kinda well. I mean, I&#8217;ve got lots of ideas, but it&#8217;s going really freaking slow because my hard drive is packed to the gills and Photoshop wants to use 5+ gb just for my forum design alone. I use a <em>lot</em> of nested folders and smart objects&#8230;I&#8217;m realizing that while it&#8217;s a nice way to save time and disk space, it comes back to bite you on the scratch drive, so I&#8217;ve started deleting old project files to free up some room.</p>
<p>Once I get a new hard drive (or a new laptop, who knows) I&#8217;ll really get going, and I may be cutting another facet into this project: a volunteer design force to help me with ideas and concepts for the Fangamer mockups. I&#8217;m thinking about posting my .psd files for anyone to mess around with and make design suggestions, and perhaps bringing the people with super good ideas on board to help out with the hundreds of miscellaneous design tasks we&#8217;re going to encounter over the next 5 months.</p>
<p>Back to sleep for now&#8230; hopefully I&#8217;ll be spending a lot of time on Fangamer stuff tomorrow. Keep on rocking for the kids.</p>
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